Lonely
meepy:

boomboombsart:

This was kind of the redone picture I did a couple minutes ago
Less chibi?

Still yeeee

meepy:

boomboombsart:

This was kind of the redone picture I did a couple minutes ago

Less chibi?

Still yeeee

meepy:

boomboombsart:

Old 

yeeee

meepy:

boomboombsart:

Old 

yeeee

09/05/2012 

RPG maker opened by itself.

What is it trying to tell me?

Ok but update.

I’ve recreated the forest world and the paper world.

I’ve also recreated the polkadot world.  There is also a new effect for next update.

I should probably finish those plates…

Fixed minor bug.

Remade the apartments, added new event, changed bed sprite, removed music.

Version 0.031 Incoming!

Compressing as we speak.

Now with a new event!

Nothing much has changed……..

Question

You know how in the ‘shop’ you can find Aya?

Would anyone like me to add more little Easter eggs like that?

On Uboachan: A word of caution to Fangame Devs

irenesmirror:

Ok so I’ve decided to vent here about uboachan’s /fg/ board because doing so there is a bad idea, and it seems many of you are much more reasonable than the /fg/ crowd and might not have even been to Uboachan.net before.

Fangame developers! With the popularity of making fangames finally hitting tumblr and a larger audience (as far as I’m aware), I know that many of you will be doing this for the first time. Many of you may not have photoshop or prior experience in your chosen version of RPG Maker. Many of you might not be skilled in one area or another, ranging from art to music to coding. And I’m sure anyone doing this for the first time is new to making videogames.

Because that is what you are doing.

You are making a videogame.

Not a terribly complex one, this isn’t Skyrim or Silent Hill we’re talking about here. Generally a Yume Nikki game is very low maintenance and seemingly easy to make, but it is still a game. From scratch. With your own graphics and music and plot (while not necessarily needed it is indeed important).

And here’s where the problem lies if and when you decide to bring your game development to Uboachan’s /fg/ board.

The people there are fucking brutal.

Read More

And this is the reason why Lonely doesn’t have an Uboachan board.

(I’m thinking of releasing the next version once I fix some things)

I don’t like dolls.

Could anyone give me tips on how to line up sprites easily?